I have just published the 36th tutorial in my XNA RPG tutorial series, Eyes of the Dragon. In this tutorial I implemented animated tiles. Implementing the animated tiles took a bit long than I had expected so I did not implement placing then with the editor in this tutorial as I had previous expected to do. You can find the tutorial on the Eyes of the Dragon page of my site or you can use this direct link to access the tutorial Part 36 – Animated Tiles.
So, in the next tutorial in this series I will be going back to the editor and add animated tiles to the editor and the ability to place characters with the editor. Stay tuned for more XNA RPG tutorials. If you don’t want to have to keep visiting the site for the latest new you can use the form on the right side of the page to register for my weekly newsletter where I cover what has changed in the past week at Game Programming Adventures.