Tutorial 12 in the MonoGame Tutorial Series A Summoner’s Tale

I’ve just finished uploading the 12th tutorial in my MonoGame tutorial series, A Summoner’s Tale. I continue on with implementing the battle system between two avatars. It displays the list of available moves that the player can choose and then applies the selected move and the opponent avatar’s move. Once both moves have been applied […]

Silver Prophet Update

I’ve been working on my new combat system for Silver Prophet. As part of that I’m working on a way for a player to trigger their attacks against opponents and select which of their attacks to use. For that I ended up creating battle icons for the different images I have for the player’s character, […]

Tutorials update

My current plan is to first write another tutorial in the MonoGame tutorial series, A Summoner’s Tale. In this tutorial I will work on creating avatars and the moves that they know. After this tutorial I will switch over the XNA series, Eyes of the Dragon, where I will be working on the level editor […]

A new tutorial in the MonoGame tutorial series A Summoner’s Tale has been uploaded

I’ve just finished uploading a new tutorial my A Summoner’s Tale series on creating a Pokemon style game. This tutorial continues on where the last one left off in adding conversations between the player and the various characters that are added to the game. You can go right to the tutorial with this Part 9 […]